D system - strikes
It increases the probability of stun skills when used. D applies when the system is activated.
| Skill | Learning Level | Maximum Phase | Effect | Lime consumption | Remark |
| D system - strikes | 250Lv | 20Lv | Stun chance increased by 2% | 800,000 | D- need to activate the system |
| Increases stun rate of 4% | 800,000 | ||||
| Stun chance increased by 6% | 800,000 | ||||
| Increases stun rate by 8% | 800,000 | ||||
| Stun chance increased by 10% | 800,000 | ||||
| Increases stun rate by 12% | 800,000 | ||||
| Increases stun rate by 14% | 800,000 | ||||
| Increases stun rate by 16% | 800,000 | ||||
| Stun chance increase 18% | 800,000 | ||||
| Stun chance increased by 20% | 800,000 | ||||
| Stun chance increased by 22% | 800,000 | ||||
| Increases stun rate by 24% | 800,000 | ||||
| Stun chance increased by 26% | 800,000 | ||||
| Stun chance increase 28% | 800,000 | ||||
| Stun chance increases to 30% | 800,000 | ||||
| Stun chance increase 32% | 800,000 | ||||
| Increases stun rate by 34% | 800,000 | ||||
| Stun chance increase 36% | 800,000 | ||||
| Stun chance increases to 38% | 800,000 | ||||
| Stun chance increased by 40% | 800,000 |
It increases the probability of slow when using the skill. D applies when the system is activated.
| Skill | Learning Level | Maximum Phase | Effect | Lime consumption | Remark |
| D system-shock | 250Lv | 20Lv | Slow increase the probability of 2% | 800,000 | D- need to activate the system |
| Slow increase of 4% probability | 800,000 | ||||
| Slow increase of 6% probability | 800,000 | ||||
| Slow increase of 8% probability | 800,000 | ||||
| Slow increase the probability of 10% | 800,000 | ||||
| Slow increase the probability of 12% | 800,000 | ||||
| Slow increase the probability of 14% | 800,000 | ||||
| Slow increase the probability of 16% | 800,000 | ||||
| Slow increase the probability of 18% | 800,000 | ||||
| Slow increase the probability of 20% | 800,000 | ||||
| Slow increase the probability of 22% | 800,000 | ||||
| Slow increase the probability of 24% | 800,000 | ||||
| Slow increase the probability of 26% | 800,000 | ||||
| Slow increase the probability of 28% | 800,000 | ||||
| Slow probability increased by 30% | 800,000 | ||||
| Slow increase the probability of 32% | 800,000 | ||||
| Slow increase the probability of 34% | 800,000 | ||||
| Slow increase the probability of 36% | 800,000 | ||||
| Slow increase the probability of 38% | 800,000 | ||||
| Slow increase the probability of 40% | 800,000 |
Evasion of the characters are rising. D applies when the system is activated.
| Skill | Learning Level | Maximum Phase | Effect | Lime consumption | Remark |
| D system - Avoidance | 250Lv | 30Lv | 2% rise in evasion | 800,000 | D- need to activate the system D- overload necessary 10Lv D system - need to hit 5Lv D system needs shock 5Lv |
| 4% rise in evasion | 800,000 | ||||
| 6% rise in evasion | 800,000 | ||||
| 8% rise in evasion | 800,000 | ||||
| 10% rise in evasion | 800,000 | ||||
| 12% rise in evasion | 800,000 | ||||
| 14% rise in evasion | 800,000 | ||||
| 16% rise in evasion | 800,000 | ||||
| 18% rise in evasion | 800,000 | ||||
| 20% rise in evasion | 800,000 | ||||
| 22% rise in evasion | 800,000 | ||||
| 24% rise in evasion | 800,000 | ||||
| 26% rise in evasion | 800,000 | ||||
| 28% rise in evasion | 800,000 | ||||
| 30% rise in evasion | 800,000 | ||||
| 32% rise in evasion | 800,000 | ||||
| 34% rise in evasion | 800,000 | ||||
| 36% rise in evasion | 800,000 | ||||
| 38% rise in evasion | 800,000 | ||||
| 40% rise in evasion | 800,000 | ||||
| 42% rise in evasion | 800,000 | ||||
| 44% rise in evasion | 800,000 | ||||
| 46% rise in evasion | 800,000 | ||||
| 48% rise in evasion | 800,000 | ||||
| 50% rise in evasion | 800,000 | ||||
| 52% rise in evasion | 800,000 | ||||
| 54% rise in evasion | 800,000 | ||||
| 56% rise in evasion | 800,000 | ||||
| 58% rise in evasion | 800,000 | ||||
| 60% rise in evasion | 800,000 |
Additional resistance will rise more than the state. D applies when the system is activated.
| Skill | Learning Level | Maximum Phase | Effect | Lime consumption | Remark |
D System-resistant
| 250Lv | 30Lv | State resistance increased more than 1% | 800,000 | D- need to activate the system |
| 251Lv | State resistance increased more than 2% | 800,000 | |||
| 252Lv | State resistance is increased more than 3% | 800,000 | |||
| 253Lv | State resistance increased more than 4% | 800,000 | |||
| 254Lv | State resistance increases more than 5% | 800,000 | |||
| 255Lv | State resistance increased more than 6% | 800,000 | |||
| 256Lv | State resistance increases more than 7% | 800,000 | |||
| 257Lv | State resistance increased more than 8% | 800,000 | |||
| 258Lv | State resistance increased more than 9% | 800,000 | |||
| 259Lv | State resistance increased more than 10% | 800,000 | |||
| 260Lv | State resistance increased more than 11% | 800,000 | |||
| 261Lv | State resistance increased more than 12% | 800,000 | |||
| 262Lv | State resistance increased more than 13% | 800,000 | |||
| 263Lv | State resistance increased more than 14% | 800,000 | |||
| 264Lv | State resistance increases more than 15% | 800,000 | |||
| 265Lv | State resistance increases more than 16% | 800,000 | |||
| 266Lv | State resistance increased more than 17% | 800,000 | |||
| 267Lv | State resistance increased more than 18% | 800,000 | |||
| 268Lv | State resistance increased more than 19% | 800,000 | |||
| 269Lv | State resistance increases more than 20% | 800,000 | |||
| 270Lv | State resistance increased more than 21% | 800,000 | |||
| 271Lv | State resistance increased more than 22% | 800,000 | |||
| 272Lv | State resistance increased more than 23% | 800,000 | |||
| 273Lv | State resistance increased more than 24% | 800,000 | |||
| 274Lv | State resistance increases more than 25% | 800,000 | |||
| 275Lv | State resistance increased more than 26% | 800,000 | |||
| 276Lv | State resistance increases more than 27% | 800,000 | |||
| 277Lv | State resistance increased more than 28% | 800,000 | |||
| 278Lv | State resistance increased more than 29% | 800,000 | |||
| 279Lv | State resistance increases more than 30% | 800,000 |
Additional armor of the characters are rising. D applies when the system is activated.
| Skill | Learning Level | Maximum Phase | Effect | Lime consumption | Remark |
| D system-defense | 250Lv | 20Lv | Defense rises 1% | 800,000 | D- need to activate the system D system needs 10Lv |
| 251Lv | Defense rises 2% | 800,000 | |||
| 252Lv | Defense rises 3% | 800,000 | |||
| 253Lv | Defense rises 4% | 800,000 | |||
| 254Lv | Defense rises 5% | 800,000 | |||
| 255Lv | Defense rises 6% | 800,000 | |||
| 256Lv | Defense rises 7% | 800,000 | |||
| 257Lv | Defense rises 8% | 800,000 | |||
| 258Lv | Defense rises 9% | 800,000 | |||
| 259Lv | Defense rises 10% | 800,000 | |||
| 260Lv | Defense rises 11% | 800,000 | |||
| 261Lv | Defense rises 12% | 800,000 | |||
| 262Lv | Defense rises 13% | 800,000 | |||
| 263Lv | Defense rises 14% | 800,000 | |||
| 264Lv | Defense rises 15% | 800,000 | |||
| 265Lv | Defense rises 16% | 800,000 | |||
| 266Lv | Defense rises 17% | 800,000 | |||
| 267Lv | Defense rises 18% | 800,000 | |||
| 268Lv | Defense rises 19% | 800,000 | |||
| 269Lv | Defense rises 20% | 800,000 |
Add Attack of the characters are rising. D applies when the system is activated.
| Skill | Learning Level | Maximum Phase | Effect | Lime consumption | Remark |
| D system - attack | 250Lv | 20Lv | Attack rises by 15% | 800,000 | D- need to activate the system D system needs 10Lv 10Lv engagement needed |
| 251Lv | Attack rises 30% | 800,000 | |||
| 252Lv | Attack rises 45% | 800,000 | |||
| 253Lv | Attack rises 60% | 800,000 | |||
| 254Lv | Attack rises 75% | 800,000 | |||
| 255Lv | Attack rises 90% | 800,000 | |||
| 256Lv | Attack rises by 105% | 800,000 | |||
| 257Lv | ATK rises to 120% | 800,000 | |||
| 258Lv | Attack rises 135% | 800,000 | |||
| 259Lv | Attack rises by 150% | 800,000 | |||
| 260Lv | Attack rises 165% | 800,000 | |||
| 261Lv | Attack rises 180% | 800,000 | |||
| 262Lv | Attack rises 195% | 800,000 | |||
| 263Lv | Attack rises 210% | 800,000 | |||
| 264Lv | Attack rises 225% | 800,000 | |||
| 265Lv | Attack rises by 240% | 800,000 | |||
| 266Lv | Attack rises 255% | 800,000 | |||
| 267Lv | Attack rises 270% | 800,000 | |||
| 268Lv | Attack rises 285% | 800,000 | |||
| 269Lv | Attack rises by 300% | 800,000 |
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