Godstones
 
The last part of this guide will discuss Godstones. These are used on all weapon items. The basic premise of a Godstone is to apply some sort of ability, which triggers at a certain percent, to inflict your target with.

Godstones can be found throughout the higher level content of the game. They can be found in similar ways that Manastones can be found, only with a significant less frequency. They can also be obtained as quest rewards. Once you obtain a Godstone, you can visit a "Godstone Enchanter" NPC, which are usually found in large cities only, and have them enable the Godstone to your weapon for a fee. You may also remove Godstones in a similar fashion as Manastones.

When a weapon becomes enabled by a Godstone, it will receive a partical effect. This means that your weapon will now have a specific type of glow depending on which Godstone you used. Each type of Godstone (Bleed, Blind, etc) has its own color and effect.

The following is a list of the effects and what they are:
Bleed: Places a physical damage over time effect on the target
Blind: Reduces the target's accuracy with attacks
Paralyze: Completely stuns a target in place; they cannot take any action at all
Poison: Places a magical damage over time effect on the target
Root: Immobilizes the target in place; they cannot move
Silence: Causes a target to be unable to cast any spells
Slow: Reduces the attack speed of the target
Snare: Reduces the movement speed of the target
Stun: Completely stuns a target; they cannot take any action at all
Damage: Causes direct magical damage to the target



The following is a list of some of Aion Godstones and their benefit:
(A) = Asmodian Quest Reward
(E) = Elyos Quest Reward

Blue
Bleed
Bleeding Abnormal Condition Smash
  65 damage every 2 seconds for 10 seconds at 5% trigger rate.
Bleeding Abnormal Condition Smash
  40 damage every 2 seconds for 20 seconds at 5% trigger rate.
Mahisha's Wrath
  71 damage every 2 seconds for 10 seconds at 8% trigger rate.

Blind
(A)Aegir's Eye Beam
  Blinds for 8 seconds at 5% trigger rate.
Rasberg's Love
  Blinds for 10 seconds at 10% trigger rate.
Rasberg's Tragedy
  Blinds for 8 seconds at 5% trigger rate.
(E)Telemachus's Luster
  Blinds for 8 seconds at 5% trigger rate.

Paralyze
(E)Spatalos's Chastisement
  Paralyzes for 5 seconds at 2% trigger rate.
(A)Sueron's Threat
  Paralyzes for 5 seconds at 2% trigger rate.
Vidar's Dignity
  Paralyzes for 5 seconds at 2% trigger rate.

Poison
Orissa's Blood
  38 damage every 2 seconds for 20 seconds at 10% trigger rate.

Root
(E)Hectate's Root
  Binds for 10 seconds at 2% trigger rate.
Helkes's Revenge
  Binds for 10 seconds at 2% trigger rate.
(A)Sif's Root
  Binds for 10 seconds at 2% trigger rate.

Silence
(E)Jumentis's Pacification
  Silences for 8 seconds at 5% trigger rate.
(A)Sigyn's Calmness
  Silences for 8 seconds at 5% trigger rate.
Srudgelmir's Silence
  Silences for 10 seconds at 10% trigger rate.
Srudgelmir's Tacitness
  Silences for 8 seconds at 5% trigger rate.

Slow
Eio's Tears
  Reduces attack speed by 50% for 10 seconds at 10% trigger rate.
(A)Freyr's Rest
  Reduces attack speed by 50% for 10 seconds at 5% trigger rate.
Ieo's Sadness
  Reduces attack speed by 50% for 10 seconds at 5% trigger rate.
(E)Thrasymedes's Peace
  Reduces attack speed by 50% for 10 seconds at 5% trigger rate.

Snare
Deltras's Loyalty
  Reduces movement speed by 50% for 10 seconds at 5% trigger rate.
(A)Nerthus's Suppression
  Reduces movement speed by 50% for 10 seconds at 5% trigger rate.
(E)Perento's Standpoint
  Reduces movement speed by 50% for 10 seconds at 5% trigger rate.

Stun
(E)Boreas's Fury
  Stuns for 1 second at 6% trigger rate.
Fasimedes's Majesty
  Stuns for 1 second at 6% trigger rate.
(A)Traufnir's Roar
  Stuns for 1 second at 6% trigger rate.

Damage
Earth
Freyr's Wisdom
  1880 earth damage at 1% trigger rate.
Thrasymedes's Wit
  188 earth damage at 10% trigger rate.
Fire
Boreas's Encouragement
  188 fire damage at 10% trigger rate.
Traufnir's Bravery
  1880 fire damage at 1% trigger rate.
Water
Hectate's Cleverness
  94 water damage at 20% trigger rate.
Sif's Knowledge
  940 water damage at 2% trigger rate.
Wind
Jumentis's Agility
  94 wind damage at 20% trigger rate.
Sigyn's Intelligence
  940 wind damage at 2% trigger rate.
Magical Fire
Magical Earth Smash
  247 magical fire damage at 3% trigger rate.
Magical Earth Strike
  124 magical fire damage at 6% trigger rate.
Magical Fire Smash
  370 magical fire damage at 2% trigger rate.
Magical Fire Strike
  185 magical fire damage at 4% trigger rate.

Orange
Damage
Earth
(A)Marchutan's Balance
  376 earth damage at 10% trigger rate.
(E)Yustiel's Heart
  376 earth damage at 10% trigger rate.
Fire
(E)Nezakan's Valiance
  3760 fire damage at 1% trigger rate.
(A)Zikel's Pride
  3760 fire damage at 1% trigger rate.
Water
(E)Kaisinel's Terror
  1880 water damage at 2% trigger rate.
(A)Lumiel's Magical Power
  1880 water damage at 2% trigger rate.
Wind
(E)Baizel's Will
  188 wind damage at 20% trigger rate.
(A)Triniel's Coolness
  188 wind damage at 20% trigger rate.
 
Source: kfguide.com

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